ID3DXEffectStateManager::SetPixelShader

A callback function that must be implemented by a user to set a pixel shader.

HRESULT SetPixelShader(
  LPDIRECT3DPIXELSHADER9 pShader
);

Parameters

pShader
[in] A pointer to a pixel shader object. See IDirect3DPixelShader9.

Return Values

The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:

Requirements

Header: Declared in D3dx9effect.h.