ID3DXEffectStateManager::SetTransform

A callback function that must be implemented by a user to set a transform.

HRESULT SetTransform(
  D3DTRANSFORMSTATETYPE State,
  CONST D3DMATRIX* pMatrix
);

Parameters

State
[in] The type of transform to apply the matrix to. See D3DTRANSFORMSTATETYPE.
pMatrix
[in] A transformation matrix. See D3DMATRIX.

Return Values

The user-implemented method should return S_OK. If the callback fails when setting the device state, either of the following will occur:

Requirements

Header: Declared in D3dx9effect.h.