ID3DXEffect::SetStateManager

Set the effect state manager.

HRESULT SetStateManager(
  LPD3DXEFFECTSTATEMANAGER pManager
);

Parameters

pManager
[in] A pointer to the state manager. See ID3DXEffectStateManager.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA.

Remarks

The ID3DXEffectStateManager is a user-implemented interface that furnishes callbacks into an application for setting device state from an effect.

Requirements

Header: Declared in D3dx9effect.h.

See Also

ID3DXEffect::GetStateManager