ID3DXFileSaveData::AddDataReference

Adds a data reference as a child of this ID3DXFileSaveData file data node. The data reference points to a file data object.

HRESULT AddDataReference(
  LPCSTR szName,
  CONST GUID * pId
);

Parameters

szName
[in] Pointer to the name of the data object to add by reference. Specify NULL if the data object does not have a name.
pId
[in] Pointer to a GUID representing the data object to add by reference. If NULL, a reference will be added that points to the data object with the name given by szName.

Return Values

If the method succeeds, the return value is S_OK. If the method fails, the return value can be one of the following: D3DXFERR_BADOBJECT, D3DXFERR_BADVALUE, E_OUTOFMEMORY.

Remarks

The file data object being referenced must have either a name or a GUID. The file data object must also derive from a different parent ID3DXFileSaveData object.

Requirements

Header: Declared in D3dx9xof.h.