ID3DXFileSaveObject::AddDataObject
Adds a data object as a child of the ID3DXFileSaveData object.
HRESULT AddDataObject(
REFGUID rguidTemplate,
LPCSTR szName,
CONST GUID * pId,
SIZE_T cbSize,
LPCVOID pvData,
ID3DXFileSaveData ** ppObj
);
Parameters
- rguidTemplate
- [in] GUID representing the data object's template.
- szName
- [in] Pointer to the name of the data object. Specify NULL if the object does not have a name.
- pId
- [in] Pointer to a GUID representing the data object. Specify NULL if the object does not have a GUID.
- cbSize
- [in] Size of the data object, in bytes.
- pvData
- [in] Pointer to a buffer containing all required data in the data object.
- ppObj
- [in, retval] Address of a pointer to an ID3DXFileSaveData interface, representing the file data node to which the data object will be added.
Return Values
If the method succeeds, the return value is S_OK. If the method fails, the return value can be one of the following: D3DXFERR_BADOBJECT, DXFILEERR_BADVALUE, E_OUTOFMEMORY.
Remarks
If a data reference object will reference the data object, either the szName or pId parameter must be non-NULL.
Save the created data to disk by using the ID3DXFileSaveObject::Save method.
Requirements
Header: Declared in D3dx9xof.h.