ID3DXFragmentLinker::GetFragmentHandleByName

Get a fragment handle by name.

D3DXHANDLE GetFragmentHandleByName(
  LPCSTR Name
);

Parameters

Name
[in] Fragment name.

Return Values

Unique identifier to the fragment. See Handles. A return value of (D3DX_HANDLE)0 means that no entry for the name was found.

Requirements

Header: Declared in D3dx9shader.h.