ID3DXKeyframedAnimationSet::Compress

Transforms animations in an animation set into a compressed format and returns a pointer to the buffer that stores the compressed data.

HRESULT Compress(
  DWORD Flags,
  FLOAT Lossiness,
  LPD3DXFRAME pHierarchy,
  LPD3DXBUFFER * ppCompressedData
);

Parameters

Flags
[in] One of the D3DXCOMPRESSION_FLAGS values that define the compression mode used for storing compressed animation set data. D3DXCOMPRESS_DEFAULT is the only value currently supported.
Lossiness
[in] Desired compression loss ratio, in the range from 0 to 1.
pHierarchy
[in] Pointer to a D3DXFRAME transformation frame hierarchy. Can be NULL.
ppCompressedData
[out] Address of a pointer to the ID3DXBuffer compressed animation set.

Return Values

If the method succeeds, the return value is S_OK. If the method fails, the return value can be one of the following values: D3DERR_INVALIDCALL, E_OUTOFMEMORY.

Requirements

Header: Declared in D3dx9anim.h.