ID3DXKeyframedAnimationSet::GetTranslationKeys

Fills an array with translational key data used for key frame animation.

HRESULT GetTranslationKeys(
  UINT Animation,
  LPD3DXKEY_VECTOR3 pTranslationKeys
);

Parameters

Animation
[in] Animation index.
pTranslationKeys
[in] Pointer to a user-allocated array of D3DXKEY_VECTOR3 vectors that the method is to fill with animation translation data.

Return Values

If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned: D3DERR_INVALIDCALL.

Requirements

Header: Declared in D3dx9anim.h.

See Also

ID3DXKeyframedAnimationSet::GetNumTranslationKeys