ID3DXKeyframedAnimationSet::GetTranslationKeys
Fills an array with translational key data used for key frame animation.
HRESULT GetTranslationKeys(
UINT Animation,
LPD3DXKEY_VECTOR3 pTranslationKeys
);
Parameters
- Animation
- [in] Animation index.
- pTranslationKeys
- [in] Pointer to a user-allocated array of D3DXKEY_VECTOR3 vectors that the method is to fill with animation translation data.
Return Values
If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned: D3DERR_INVALIDCALL.
Requirements
Header: Declared in D3dx9anim.h.
See Also
ID3DXKeyframedAnimationSet::GetNumTranslationKeys