ID3DXLine::Draw

Draws a line strip in screen space. Input is in the form of an array that defines points (of D3DXVECTOR2) on the line strip.

HRESULT Draw(
  CONST D3DXVECTOR2* pVertexList,
  DWORD dwVertexListCount,
  D3DCOLOR Color
);

Parameters

pVertexList
[in] Array of vertices that make up the line. See D3DXVECTOR2.
dwVertexListCount
[in] Number of vertices in the vertex list.
Color
[in] Color of the line. See D3DCOLOR.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA.

Requirements

Header: Declared in D3dx9core.h.