ID3DXMATRIXStack::Push

Adds a matrix to the stack.

HRESULT Push();

Parameters

None.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

This method increments the count of items on the stack by 1, duplicating the current matrix. The stack will grow dynamically as more items are added.

Requirements

Header: Declared in D3dx9math.h.

See Also

ID3DXMATRIXStack::GetTop, ID3DXMATRIXStack::Pop