ID3DXPRTBuffer::AttachGH

Associates an ID3DXTextureGutterHelper object with the ID3DXPRTBuffer object.

HRESULT AttachGH(
  LPD3DXTEXTUREGUTTERHELPER pGH
);

Parameters

pGH
[in] Pointer to the ID3DXTextureGutterHelper interface of an object that contains texture gutter data.

Return Values

If the method succeeds, the return value is D3D_OK.

Remarks

The reference count of the ID3DXTextureGutterHelper object will automatically be incremented by one. Any existing ID3DXTextureGutterHelper pointers will be released.

You must ensure that the number of ID3DXPRTBuffer::AttachGH calls matches the number of ID3DXPRTBuffer::ReleaseGH calls. After calling ID3DXPRTBuffer::ReleaseGH, the pGH pointer returned by ID3DXPRTBuffer::AttachGH should no longer be used.

Requirements

Header: Declared in D3dx9mesh.h.

See Also

ID3DXPRTBuffer::ReleaseGH