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Initiate the rendering of a hemispheric environment map.
HRESULT BeginHemisphere( LPDIRECT3DTEXTURE9 pTexZPos, LPDIRECT3DTEXTURE9 pTexZNeg );
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL.
E_FAILSee ID3DXRenderToEnvMap::Face to draw the face.
Header: Declared in D3dx9core.h.