ID3DXSPMesh::ClonePMeshFVF
    Clones a progressive mesh using a flexible vertex format (FVF) code.
            
		
        
HRESULT ClonePMeshFVF(
  DWORD Options,
  DWORD FVF,
  LPDIRECT3DDEVICE9 pD3DDevice,
  DWORD * pVertexRemapOut,
  FLOAT * pErrorsByFace,
  LPD3DXPMESH * ppCloneMesh
);
    
Parameters
      - Options
- [in]  Combination of one or more flags from the D3DXMESH enumeration, specifying creation options for the mesh.
- FVF
- [in]  Combination of FVF codes, specifying the vertex format for the vertices in the output mesh. For the values of the codes, see D3DFVF.
- pD3DDevice
- [in]  Pointer to an IDirect3DDevice9 interface, representing the device object associated with the mesh.
- pVertexRemapOut
- [out]  Pointer to an array containing the index for each vertex.
- pErrorsByFace
- [out]  Pointer to an array containing error values.
- ppCloneMesh
- [out]  Address of a pointer to an ID3DXPMesh interface, representing the cloned progressive mesh.
Return Values
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL.
D3DXERR_CANNOTATTRSORT
E_OUTOFMEMORY
Remarks
ClonePMeshFVF can be used to convert a progressive mesh from one FVF to another.
Requirements
  Header: Declared in D3dx9mesh.h.
					
See Also
ID3DXSPMesh::GetFVF, D3DXFVFFromDeclarator