ID3DXSPMesh::ClonePMeshFVF
Clones a progressive mesh using a flexible vertex format (FVF) code.
HRESULT ClonePMeshFVF(
DWORD Options,
DWORD FVF,
LPDIRECT3DDEVICE9 pD3DDevice,
DWORD * pVertexRemapOut,
FLOAT * pErrorsByFace,
LPD3DXPMESH * ppCloneMesh
);
Parameters
- Options
- [in] Combination of one or more flags from the D3DXMESH enumeration, specifying creation options for the mesh.
- FVF
- [in] Combination of FVF codes, specifying the vertex format for the vertices in the output mesh. For the values of the codes, see D3DFVF.
- pD3DDevice
- [in] Pointer to an IDirect3DDevice9 interface, representing the device object associated with the mesh.
- pVertexRemapOut
- [out] Pointer to an array containing the index for each vertex.
- pErrorsByFace
- [out] Pointer to an array containing error values.
- ppCloneMesh
- [out] Address of a pointer to an ID3DXPMesh interface, representing the cloned progressive mesh.
Return Values
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL.
D3DXERR_CANNOTATTRSORT
E_OUTOFMEMORY
Remarks
ClonePMeshFVF can be used to convert a progressive mesh from one FVF to another.
Requirements
Header: Declared in D3dx9mesh.h.
See Also
ID3DXSPMesh::GetFVF, D3DXFVFFromDeclarator