Retrieves the flexible vertex format (FVF) of the vertices in the simplification mesh.
DWORD GetFVF();
None.
Returns an FVF that describes the vertex format of the vertices in the simplification mesh.
This method can return 0 if the vertex format cannot be mapped directly to an FVF code. This will occur for a mesh created from a vertex declaration that doesn't have the same order and elements supported by the FVF codes.
Header: Declared in D3dx9mesh.h.