ID3DXSkinInfo::GetBoneOffsetMatrix

Gets the bone offset matrix.

LPD3DXMATRIX GetBoneOffsetMatrix(
  DWORD Bone
);

Parameters

Bone
[in] Bone number.

Return Values

Returns a pointer to the bone offset matrix. Do not free this pointer.

Requirements

Header: Declared in D3dx9mesh.h.

See Also

ID3DXSkinInfo::SetBoneOffsetMatrix, ID3DXSkinInfo::GetNumBones