ID3DXSkinInfo::SetMinBoneInfluence

Sets the minimum bone influence. Influence values smaller than this are ignored.

HRESULT SetMinBoneInfluence(
  FLOAT MinInfl
);

Parameters

MinInfl
[in] Minimum influence value. Influence values smaller than this are ignored.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header: Declared in D3dx9mesh.h.

See Also

ID3DXSkinInfo::GetMinBoneInfluence