Calls ID3DXSprite::Flush and restores the device state to how it was before ID3DXSprite::Begin was called.
HRESULT End();
None.
If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.
D3DERR_INVALIDCALLID3DXSprite::End cannot be used as a substitute for either IDirect3DDevice9::EndScene or ID3DXRenderToSurface::EndScene.
Header: Declared in D3dx9core.h.