ID3DXSprite::GetDevice

Retrieves the device associated with the sprite object.

HRESULT GetDevice(
  LPDIRECT3DDEVICE9 * ppDevice
);

Parameters

ppDevice
[out, retval] Address of a pointer to an IDirect3DDevice9 interface, representing the Direct3D device object associated with the sprite object.

Return Values

If the method succeeds, the return value is S_OK. If the method fails, the following value will be returned.

D3DERR_INVALIDCALL

Remarks

Calling this method will increase the internal reference count on the IDirect3DDevice9 interface.

Requirements

Header: Declared in D3dx9core.h.