ID3DXTextureShader::GetConstantBuffer

Get a pointer to the constant table.

HRESULT GetConstantBuffer(
  LPD3DXBUFFER * ppConstantBuffer
);

Parameters

ppConstantBuffer
[out] Pointer to an ID3DXBuffer interface, which contains the constants.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DXERR_INVALIDDATA.

Requirements

Header: Declared in D3dx9shader.h.