IDirect3DBaseTexture9::GetLevelCount

Returns the number of texture levels in a multilevel texture.

DWORD GetLevelCount();

Parameters

None.

Return Values

A DWORD value indicating the number of texture levels in a multilevel texture.

Remarks

This method applies to the following interfaces, which inherit from IDirect3DBaseTexture9.

Requirements

Header: Declared in D3d9.h.