IDirect3DDevice9::CreateOffscreenPlainSurface

Create an off-screen surface.

HRESULT CreateOffscreenPlainSurface(
  UINT Width,
  UINT Height,
  D3DFORMAT Format,
  DWORD Pool,
  IDirect3DSurface9** ppSurface,
  HANDLE* pSharedHandle
);

Parameters

Width
[in] Width of the surface.
Height
[in] Height of the surface.
Format
[in] Format of the surface. See D3DFORMAT.
Pool
[in] Surface pool type. See D3DPOOL.
ppSurface
[out, retval] Pointer to the IDirect3DSurface9 interface created.
pSharedHandle
[in] Reserved. Set this parameter to NULL.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be the following: D3DERR_INVALIDCALL.

Remarks

D3DPOOL_SCRATCH will return a surface that has identical characteristics to a surface created by the DirectX 8.x method CreateImageSurface.

D3DPOOL_DEFAULT is the appropriate pool for use with the IDirect3DDevice9::StretchRect and IDirect3DDevice9::ColorFill.

D3DPOOL_MANAGED is not allowed when creating an offscreen plain surface. For more information about memory pools, see D3DPOOL.

Off-screen plain surfaces are always lockable, regardless of their pool types.

Requirements

Header: Declared in D3d9.h.