IDirect3DDevice9::CreateStateBlock

Creates a new state block that contains the values for all device states, vertex-related states, or pixel-related states.

HRESULT CreateStateBlock(
  D3DSTATEBLOCKTYPE Type,
  IDirect3DStateBlock9** ppSB
);

Parameters

Type
[in] Type of state data that the method should capture. This parameter can be set to a value defined in the D3DSTATEBLOCKTYPE enumerated type.
ppSB
[out, retval] Pointer to a state block interface. See IDirect3DStateBlock9.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_INVALIDCALL, D3DERR_OUTOFVIDEOMEMORY, E_OUTOFMEMORY.

Remarks

Vertex-related device states typically refer to those states that affect how the system processes vertices. Pixel-related states generally refer to device states that affect how the system processes pixel or depth-buffer data during rasterization. Some states are contained in both groups.

Requirements

Header: Declared in D3d9.h.

See Also

IDirect3DDevice9::BeginStateBlock, IDirect3DDevice9::EndStateBlock