Retrieves the activity status - enabled or disabled - for a set of lighting parameters within a device.
HRESULT GetLightEnable( DWORD Index, BOOL * pEnable );
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE.
Header: Declared in D3d9.h.
IDirect3DDevice9::GetLight, IDirect3DDevice9::LightEnable, IDirect3DDevice9::SetLight