Retrieves the current material properties for the device.
HRESULT GetMaterial( D3DMATERIAL9 * pMaterial );
If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if the pMaterial parameter is invalid.
This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE.
Header: Declared in D3d9.h.