IDirect3DDevice9::GetMaterial

Retrieves the current material properties for the device.

HRESULT GetMaterial(
  D3DMATERIAL9 * pMaterial
);

Parameters

pMaterial
[out] Pointer to a D3DMATERIAL9 structure to fill with the currently set material properties.

Return Values

If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if the pMaterial parameter is invalid.

Remarks

This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE.

Requirements

Header: Declared in D3d9.h.

See Also

IDirect3DDevice9::SetMaterial