IDirect3DDevice9::GetPixelShader

Retrieves the currently set pixel shader.

HRESULT GetPixelShader(
  IDirect3DPixelShader9** ppShader
);

Parameters

ppShader
[out, retval] Pointer to a pixel shader interface.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

This method will not work on a device that is created using D3DCREATE_PUREDEVICE.

Requirements

Header: Declared in D3d9.h.

See Also

IDirect3DDevice9::SetPixelShader