IDirect3DDevice9::GetRenderState

Retrieves a render-state value for a device.

HRESULT GetRenderState(
  D3DRENDERSTATETYPE State,
  DWORD * pValue
);

Parameters

State
[in] Device state variable that is being queried. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.
pValue
[out, retval] Pointer to a variable that receives the value of the queried render state variable when the method returns.

Return Values

If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if one of the arguments is invalid.

Remarks

This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other values in D3DCREATE."

Requirements

Header: Declared in D3d9.h.

See Also

IDirect3DDevice9::SetRenderState