IDirect3DDevice9::GetStreamSourceFreq

Gets the stream source frequency divider value.

HRESULT GetStreamSourceFreq(
  UINT StreamNumber,
  UINT* pDivider
);

Parameters

StreamNumber
[in] Stream source number.
pDivider
[out] Returns the frequency divider value.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

Vertex shaders can now be invoked more than once per vertex. See Drawing Non-Indexed Geometry.

Requirements

Header: Declared in D3d9.h.

See Also

IDirect3DDevice9::SetStreamSourceFreq