Retrieves a matrix describing a transformation state.
HRESULT GetTransform( D3DTRANSFORMSTATETYPE State, D3DMATRIX * pMatrix );
If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL if one of the arguments is invalid.
This method will not return device state for a device that is created using D3DCREATE_PUREDEVICE. If you want to use this method, you must create your device with any of the other flag values in D3DCREATE.
Header: Declared in D3d9.h.