IDirect3DDevice9::SetPixelShader

Sets the current pixel shader to a previously created pixel shader.

HRESULT SetPixelShader(
  IDirect3DPixelShader9* pShader
);

Parameters

pShader
[in] Pixel shader interface.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header: Declared in D3d9.h.

See Also

IDirect3DDevice9::GetPixelShader