IDirect3DDevice9::SetScissorRect

Sets the scissor rectangle.

HRESULT SetScissorRect(
  CONST RECT * pRect
);

Parameters

pRect
[in] Pointer to a RECT structure that defines the rendering area within the render target if scissor test is enabled. This parameter may not be NULL.

Return Values

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

The scissor rectangle is used as a rectangular clipping region.

See Rectangles for further information on the use of rectangles in DirectX.

Requirements

Header: Declared in D3d9.h.