IDirect3DDevice9::SetVertexDeclaration

Sets a Vertex Declaration.

HRESULT SetVertexDeclaration(
  IDirect3DVertexDeclaration9 * pDecl
);

Parameters

pDecl
[in] Pointer to an IDirect3DVertexDeclaration9 object, which contains the vertex declaration.

Return Values

If the method succeeds, the return value is D3D_OK. The return value can be D3DERR_INVALIDCALL.

Remarks

A vertex declaration is an IDirect3DVertexDeclaration9 object that defines the data members of a vertex (i.e. texture coordinates, colors, normals, etc.). This data can be useful for implementing vertex shaders and pixel shaders.

Requirements

Header: Declared in D3d9.h.

See Also

IDirect3DDevice9::GetVertexDeclaration