IDirectSound3DBuffer8::GetPosition

The GetPosition method retrieves the position of the sound source.

HRESULT GetPosition(
  D3DVECTOR * pvPosition
);

Parameters

pvPosition
Address of a D3DVECTOR structure that receives the position of the sound buffer.

Return Values

If the method succeeds, the return value is DS_OK. If the method fails, the return value may be DSERR_INVALIDPARAM.

Remarks

By default, distance units are meters, but the units can be changed by using the SetDistanceFactor method.

Requirements

Header: Declared in Dsound.h.

Import Library: Use Dsound3d.dll.

See Also

IDirectSound3DBuffer8