The GetPosition method retrieves the position of the sound source.
HRESULT GetPosition( D3DVECTOR * pvPosition );
If the method succeeds, the return value is DS_OK. If the method fails, the return value may be DSERR_INVALIDPARAM.
By default, distance units are meters, but the units can be changed by using the SetDistanceFactor method.
Header: Declared in Dsound.h.
Import Library: Use Dsound3d.dll.