The SetMode method sets the operation mode for 3D sound processing.
HRESULT SetMode( DWORD dwMode, DWORD dwApply );
Value | Description |
---|---|
DS3DMODE_DISABLE | Processing of 3D sound is disabled. The sound seems to originate from the center of the listener's head. |
DS3DMODE_HEADRELATIVE | Sound parameters (position, velocity, and orientation) are relative to the listener's parameters. In this mode, the absolute parameters of the sound are updated automatically as the listener's parameters change, so that the relative parameters remain constant. |
DS3DMODE_NORMAL | Normal processing. This is the default mode. |
Value | Description |
---|---|
DS3D_DEFERRED | Settings are not applied until the application calls the CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation. |
DS3D_IMMEDIATE | Settings are applied immediately, causing the system to recalculate the 3D coordinates for all 3D sound buffers. |
If the method succeeds, the return value is DS_OK. If the method fails, the return value may be DSERR_INVALIDPARAM.
Header: Declared in Dsound.h.
Import Library: Use Dsound3d.dll.