The SetPosition method sets the position of the sound source.
HRESULT SetPosition( D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply );
Value | Description |
DS3D_DEFERRED | Settings are not applied until the application calls the CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation. |
DS3D_IMMEDIATE | Settings are applied immediately, causing the system to recalculate the 3D coordinates for all 3D sound buffers. |
If the method succeeds, the return value is DS_OK. If the method fails, the return value may be DSERR_INVALIDPARAM.
The default unit of measurement is meters, but this can be changed by using the SetDistanceFactor method.
Header: Declared in Dsound.h.
Import Library: Use Dsound3d.dll.