IDirectSound3DListener8::SetDistanceFactor

The SetDistanceFactor method sets the distance factor, which is the number of meters in a vector unit.

HRESULT SetDistanceFactor(
  D3DVALUE flDistanceFactor,
  DWORD dwApply
);

Parameters

flDistanceFactor
Distance factor. D3DVALUE is defined as float.
dwApply
Value that specifies when the setting should be applied. This value must be one of the following:
Value Description
DS3D_DEFERRED Settings are not applied until the application calls the CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation.
DS3D_IMMEDIATE Settings are applied immediately, causing the system to recalculate the 3D coordinates for all 3D sound buffers.

Return Values

If the method succeeds, the return value is DS_OK. If the method fails, the return value may be DSERR_INVALIDPARAM.

Remarks

The distance factor has a range of DS3D_MINDISTANCEFACTOR to DS3D_MAXDISTANCEFACTOR, defined in Dsound.h as FLT_MIN and FLT_MAX respectively. The default value is DS3D_DEFAULTDISTANCEFACTOR, or 1.0.

Requirements

Header: Declared in Dsound.h.

Import Library: Use Dsound3d.dll.

See Also

IDirectSound3DListener8