The SetRolloffFactor method sets the rolloff factor, which determines the rate of attenuation over distance.
HRESULT SetRolloffFactor( D3DVALUE flRolloffFactor, DWORD dwApply );
Value | Description |
DS3D_DEFERRED | Settings are not applied until the application calls the CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation. |
DS3D_IMMEDIATE | Settings are applied immediately, causing the system to recalculate the 3D coordinates for all 3D sound buffers. |
If the method succeeds, the return value is DS_OK. If the method fails, the return value may be DSERR_INVALIDPARAM.
The rolloff factor has a range of DS3D_MINROLLOFFFACTOR (no rolloff) to DS3D_MAXROLLOFFFACTOR (defined as 10 times the rolloff found in the real world). The default value is DS3D_DEFAULTROLLOFFFACTOR (1.0). For more information, see Rolloff Factor.
Header: Declared in Dsound.h.
Import Library: Use Dsound3d.dll.