The SetFX method enables effects on a buffer.
For this method to succeed, CoInitialize must have been called. This is done automatically in applications that create DirectSound by using IDirectMusicPerformance8::InitAudio. However, applications that create DirectSound by using DirectSoundCreate8 must also call CoInitialize.
The buffer must not be playing or locked.
HRESULT SetFX( DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes );
Note This parameter must be NULL if dwEffectsCount is 0, or can be NULL if results are not wanted.
Value | Description |
---|---|
DSFXR_LOCHARDWARE | Effect is instantiated in hardware. |
DSFXR_LOCSOFTWARE | Effect is instantiated in software. |
DSFXR_UNALLOCATED | Effect has not yet been assigned to hardware or software. This value is returned if the buffer was created with the DSBCAPS_LOCDEFER flag in DSBUFFERDESC. |
DSFXR_FAILED | No effect was created because resources weren't available. |
DSFXR_PRESENT | Effect is available but was not created because one of the other effects requested could not be created. If any of the effects requested cannot be created, none of them are, and the call fails. |
DSFXR_UNKNOWN | Effect is not registered on the system, and the method failed as a result. |
If the method succeeds, the return value is DS_OK or DS_INCOMPLETE. If the method fails, the return value may be one of the error values shown in the following table.
Return code |
---|
CO_E_NOTINITIALIZED |
DSERR_CONTROLUNAVAIL |
DSERR_GENERIC |
DSERR_INVALIDPARAM |
DSERR_INVALIDCALL |
DSERR_NOINTERFACE |
DSERR_PRIOLEVELNEEDED |
In addition, the method can return an error value from DMO methods, including IMediaObject::SetInputType and IMediaObject::SetOutputType. See the DirectShow documentation for possible error values.
If the method fails, the value for each effect in pdwResultCodes is either DSFXF_PRESENT or DSFXR_UNKNOWN. Check these values to determine which effects caused the failure.
For the method to succeed, the buffer must have been created with the DSBCAPS_CTRLFX flag and must not be playing or locked.
If the method returns DSERR_NOINTERFACE or another COM error, check the result code array for DSFXR_PRESENT or DSFXR_UNKNOWN to ascertain which effect caused the error. If the method returns DSERR_INVALIDPARAM, check the result codes for DSFXR_FAILED to see which effects failed to acquire resources.
If the buffer is part of a DirectMusic audiopath, the audiopath must be inactive.
An effect must be set on a buffer before the effect interface can be obtained. To obtain the effect interface, use GetObjectInPath.
Header: Declared in Dsound.h.
Import Library: Use Dsound3d.dll.