The SetPreset method sets standard reverberation parameters of a buffer.
HRESULT SetPreset( DWORD dwPreset );
| Value |
| DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT |
| DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC |
| DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL |
| DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL |
| DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE |
| DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA |
| DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR |
| DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY |
| DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY |
| DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR |
| DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY |
| DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST |
| DSFX_I3DL2_ENVIRONMENT_PRESET_CITY |
| DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS |
| DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY |
| DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN |
| DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT |
| DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE |
| DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER |
| DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM |
| DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL |
| DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL |
| DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE |
If the method succeeds, the return value is DS_OK. If the method fails, the return value may be DSERR_INVALIDPARAM.
Header: Declared in Dsound.h.
Import Library: Use Dsdmo.dll.