Destroys the sound bank.
HRESULT Destroy();
None.
Returns S_OK if successful, an error code otherwise.
IXACTSoundBank::Destroy will synchronously destroy all cues associated with the soundbank, stopping the playback immediately, and frees resources allocated for the soundbank.
For further information on using this method, see Managing XACT Resources and Notifications.
Header: Declared in Xact.h.