Retrieves the current state of the sound bank.
HRESULT GetState( DWORD *pdwState );
Value | Description |
---|---|
XACT_SOUNDBANKSTATE_INUSE | Currently referenced by at least one valid cue instance or other client (for example, the game itself might reference the sound bank). |
Returns S_OK if successful, an error code otherwise.
For information on using this method, see Managing XACT Resources and Notifications.
Header: Declared in Xact.h.