|  |  | 
Retrieves the current state of the sound bank.
HRESULT GetState( DWORD *pdwState );
| Value | Description | 
|---|---|
| XACT_SOUNDBANKSTATE_INUSE | Currently referenced by at least one valid cue instance or other client (for example, the game itself might reference the sound bank). | 
Returns S_OK if successful, an error code otherwise.
For information on using this method, see Managing XACT Resources and Notifications.
Header: Declared in Xact.h.