#define |
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D3D_SDK_VERSION |
D3D9b_SDK_VERSION |
These #defines are declared in d3d9.h.
The following table lists constants that are used internally:
#define | Value | Description |
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D3D_MAX_SIMULTANEOUS_RENDERTARGETS | 4 | The maximum number of rendertargets. |
D3DDMAPSAMPLER | 256 | The maximum number of displacement map samples. |
D3DDP_MAXTEXCOORD | 8 | The maximum number of texture coordinates. |
MAXD3DDECLLENGTH | 64 (does not include "end" marker vertex element) | Maximum number of elements in a vertex declaration. |
MAXD3DDECLUSAGEINDEX | 15 | The maximum index (0-15) that can be used in a vertex declaration. |
These #defines are declared in d3d9types.h.
Minimum operating system | Windows 98 |
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