Defines a mesh defined by Bézier patches. The first array is a list of vertices, and the second array defines the patches for the mesh by indexing into the vertex array.
template PatchMesh9 { < B9EC94E1-B9A6-4251-BA18-94893F02C0EA > DWORD Type; DWORD Degree; DWORD Basis; DWORD nVertices; array Vector vertices[nVertices]; DWORD nPatches; array Patch patches[nPatches]; [ ... ] }
Where:
The patches use the vertices in the array of vertices as the control points for each patch.