Starting point for new Direct3D samples.
Source: | (SDK root)\Samples\C++\Direct3D\SimpleSample |
Executable: | (SDK root)\Samples\C++\Direct3D\Bin\x86 or x64\SimpleSample.exe |
This sample can be used as a basic starting point for creating a Direct3D sample.
This sample uses DXUT to demonstrate common tasks such as device initialization, device reset, and the render loop. It provides the basis for other Direct3D samples.