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Starting point for new Direct3D samples.

| Source: | (SDK root)\Samples\C++\Direct3D\SimpleSample | 
| Executable: | (SDK root)\Samples\C++\Direct3D\Bin\x86 or x64\SimpleSample.exe | 
This sample can be used as a basic starting point for creating a Direct3D sample.
This sample uses DXUT to demonstrate common tasks such as device initialization, device reset, and the render loop. It provides the basis for other Direct3D samples.