Techniques provide the rendering muscle. A technique encapsulates the effect state that determines a rendering style. A technique is made up of one or more passes.
The syntax for calling a technique is as follows:
technique [ id ] [< annotation(s) >] { pass(es) }
Where:
A pass contains the state assignments required to render.
pass [ id ] [< annotation(s) >] { state assignment(s) }
Where:
Passes ignore all but the last assignment in a set of repeated assignments to the same state.