X3DAudioInitialize
    Sets all global 3D audio constants.
            
		
        
void __stdcall X3DAudioInitialize(
  UINT32 SpeakerChannelMask,
  FLOAT32 SpeedOfSound,
  X3DAUDIO_HANDLE Instance
);
    
Parameters
      - SpeakerChannelMask
- [in]  Assignment of channels to speaker positions.  XACT currently only supports stereo and 5.1 speaker arrangements. The following #define values in X3DAudio.h can be used to easily set up these configurations:
        
          | SPEAKER_STEREO | Stereo Sound (Equivalent to SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT) | 
        
          | SPEAKER_5POINT1 | 5.1 Sound (Equivalent to SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT) | 
      
      - SpeedOfSound
- [in]  Speed of sound, in user-defined world units per second. This value is used only for doppler calculations and must be greater than or equal to FLT_MIN.
- Instance
- [out]  Handle to this instance of X3DAudio.
Return Values
None.
Requirements
  Header: Declared in X3daudio.h.
					
          Import Library: 
Use X3daudio.lib.
    
See Also
X3DAudio Functions