Adds two vectors.
add dst, src0, src1 |
---|
where
Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
---|---|---|---|---|---|---|
add | x | x | x | x | x | x |
The following code fragment shows the operations performed.
dest.x = src0.x + src1.x; dest.y = src0.y + src1.y; dest.z = src0.z + src1.z; dest.w = src0.w + src1.w;