X3DAudio Structures

This section contains information about the structures used with Microsoft® X3DAudio.

Structure Description
X3DAUDIO_CONE

Specifies directionality for a single-channel non-LFE emitter by scaling DSP behaviour with respect to the emitter's orientation.

X3DAUDIO_DISTANCE_CURVE

Defines an explicit piecewise curve made up of linear segments, directly defining DSP behavior with respect to normalized distance.

X3DAUDIO_DISTANCE_CURVE_POINT

Defines a DSP setting at a given normalized distance.

X3DAUDIO_DSP_SETTINGS

Receives the results from a call to X3DAudioCalculate to be sent to the low-level audio rendering API for 3D signal processing .

X3DAUDIO_EMITTER

Defines a single or multi-point 3D audio source used with an arbitrary number of sound channels.

X3DAUDIO_LISTENER

Defines a point of 3D audio reception.

See Also

X3DAudio Reference