Call if not zero. Performs a conditional call to the instruction marked by the label index.
callnz l#, [!]b# |
---|
where:
Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
---|---|---|---|---|---|---|
callnz bool | x | x | x | x | x |
This instruction does the following:
if (specified boolean register is not zero) { Push address of the next instruction to the return address stack. Continue execution from the instruction marked by the label. }
This instruction consumes one vertex shader instruction slot.