[.mask] is an optional write mask that controls which components of the destination register that can be written to. See Destination Register Write Mask.
Remarks
Pixel shader versions
1_1
1_2
1_3
1_4
2_0
2_x
2_sw
3_0
3_sw
dcl
x
x
x
x
x
All dcl instructions must appear before the first executable instruction.