Defines a boolean constant value, which should be loaded any time a shader is set to a device.
defb dest, booleanValue |
---|
where
Pixel shader versions | 1_1 | 1_2 | 1_3 | 1_4 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
---|---|---|---|---|---|---|---|---|---|
defb | x | x | x | x |
The defb instruction defines a boolean shader constant whose value is loaded anytime a shader is set to a device. These are called immediate constants. Immediate constants take precedence over constants set by the API method SetPixelShaderConstantB.
There are two ways to set a booleanconstant in a shader.